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Technical Feature List
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Technical Feature List
Environment
Compiler
Microsoft Visual C++
Gnu C++
IDE
Microsoft Visual Studio
Eclipse CDT
Code Documentation
Generated by doxygen
Source Control
SVN
Coding Conventions
Compiler Requirements
Templates
Class Templates
Member Templates
Function Templates
Nested Template Classes
Template Functions
RTTI
dynamic_cast
typeid
No Namespaces, No Exceptions
Basic Features
Portable
WinNt
Linux (planed)
OS Support
Threads
Semaphores
Counting
Mutex
Auto Release (for Secure Exception Handling)
Synch Semaphore (To synchronize several Threads)
Timing
System Clock (Ticks/Secs)
Timers (Numbers of timers are not limited)
Memory Management
MemoryPool
Prevents from Fragmentation
3 Times faster than WinNt System new
MemoryPoolDebug
Reports Memory Leaks
File-Name and Line-Number of Occurrence
Data Structures
Linked Lists
Single-Linked List + Iterator
Single-Linked List Intrusive + Iterator
Double-Linked List + Iterator
Double -Linked List Intrusive + Iterator
Tree
Binary Tree + Iterator (Fast Insertion and Removal, balancing)
Binary Tree Ordered + Iterator (keeps insertion order for traversal)
Synchronized Queue Intrusive (Put/Get synchronized over-/underflow)
Streaming
Input/Output Streams
StreamBuffers
Supports Java-Like writing/reading from Streams (like TCP)
Formatters
Formats the stream in any format to a binary buffer
Tools
Factory (Creates Objects by Name (using the Prototype Pattern))
Alive-Check
Check-Functionality if Destructor has been called
Useful for Shutdown Procedures in a Multi-Threaded-Environment
Functor (Intrinsic Function Call, like Virtual Function)
TypeInfo (Gets the Class Name from an Object at Run-Time)
Singleton (Template-Mechanic for the Singleton-Pattern)
Event / Event-Listeners (Java-Like Event Signals)
String (Real-Time Optimized String working on the Memory-Pool)
Trace Functionality
XP-Like Test-Framework
Hierarchical Test-Suites
Test-Conditions
Adaptive Message System
Messaging Infrastructure
Message / Message Part
Message Handler / Message Part Handler
Channel / Transaction
Client / Server Architecture
Dynamic User Protocol Support
Request, RequestResponse, RequestMore
Response, ResponseResponse, ResponseMore
Reset
Dynamic Receive Mode
Asynchronous / Synchronous / Direct (in the Callers Context)
Service Dictionary
Local vs. Distributed --> No difference for the User
Network Support
Any Network can be easily integrated
Full Timeout Support
Layer 4 Callback
Tcp/Ip Support
Tcp/Ip Classes
Tcp/Ip Network Port for Client/Server Communication